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[EU] RustLords Sanctuary PvE

Server Rules

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Rust Lords server rules

Welcome to the community. Not knowing the rules is not an excuse for breaking them. Respect players, respect calls, and keep the server vibe healthy.

Pick a sanctuary below to see the rules that apply. Shop, Blood/Scrap, raidbases, and plugin features are Vanilla Plus only — not PvP.

Showing full Vanilla Plus rules (shop, plugins, raidbases included).

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1) General Rules

  • Racism, sexism, extreme harassment, and targeted abuse are permanent ban offenses.
  • Cheating software and exploits are permanent ban offenses, no appeal.
  • Be respectful. Do not be toxic toward players or staff.
  • Griefing and impersonating staff/admin/VIP are not tolerated.
  • These rules apply everywhere on RustLords — in-game, on the website, and in Discord.

2) Facepunch Compliance

  • Cheating, griefing, and hacking are prohibited under Facepunch Terms of Service.

Open Facepunch Terms

3) Signs

  • No NSFW, pornographic, gore, or extreme shock imagery on signs, paintings, or banners.
  • No hate speech, racism, sexism, or targeted harassment on signs.
  • No advertising other Rust servers, Discord communities, or competing products without staff approval.
  • Do not spam signs around monuments, roads, or other players' bases.
  • Staff may remove or demolish offending signs without warning. Repeat abuse can lead to bans.

4) Forum & Direct Messages

  • The same conduct rules that apply in-game apply on the website forum and in the direct-message widget — no harassment, hate speech, NSFW content, or targeted abuse.
  • Do not use the forum or DMs to advertise other Rust servers, Discord communities, or competing products without staff approval.
  • Staff can view, moderate, and remove forum posts or threads that break these rules. Direct messages are private between participants; staff only review a message's surrounding context when it has been reported.
  • Report a harassing or abusive message or post using its flag/report button. This sends the reason (and, for messages, the surrounding conversation) to a staff review queue.
  • False or bad-faith reports may themselves result in action against the reporter.

5) PvE Protection System

  • PvE protection is enabled by default every time you join or rejoin.
  • With /pve on, you and your base are protected from strangers.
  • Protection does not apply between teammates.
  • Using /pve off is at your own risk. No loss refunds while it is off.
  • Enable protection before logging off. Avoid logging out in safe zones.
  • Server-wide purge starts 23 hours before wipe, and PvE protection is disabled.

6) Duel & War Group System

  • Use /duel <name> to invite another player.
  • When accepted, both players can damage and loot each other.
  • No third party may interfere during an active duel.
  • To end a duel, either player uses /pve on.
  • War groups are a bigger version of the same idea: /war create starts a war group, and anyone can /war join <name> it. Everyone inside the same war group can freely fight, loot, and raid each other — outsiders stay fully protected either way, in both directions.
  • Use /war leave to exit a war group, and /war to list its current members.
  • You cannot use /pve on while in a war group — leave it first with /war leave.

7) Deep Sea PvP (Full Vanilla)

  • Deep sea is full vanilla PvP and raiding area.
  • This is an admin zero-interference zone. No recovery support is provided.
  • Admins in deep sea are regular players and valid PvP targets.
  • PvE protection is disabled automatically in this zone.

8) Staff, Admin and Entity Removal

  • Entity demolition requests must use a website support ticket (or Discord ticket if you prefer).
  • Only tag admins for urgent issues: bugs, server issues, cheaters, griefing, toxicity.
  • Do not ask admins for items or loot in chat.
  • Do not DM staff for support. Use support tickets.
  • Staff/admin/VIP impersonation is permanent ban without appeal.
  • Ban appeals and VPN whitelist requests must be made via support tickets.

9) Mandatory Calls and Priority

  • Call major monuments, public/personal airdrops, and admin raid base activity.
  • First player on-site has priority for puzzles and hacking crates.
  • For Bradley/Heli, first tag owns the fight and must call it in chat.
  • No instant boss respawn spam. Respect turn-taking if others are waiting.
  • If owner dies, ownership remains while they respawn unless they ask for help.
  • Airdrops in non-TC authorized zones may become unlootable.
  • Excavator limit is 45 minutes or 20 diesel per run.

10) Base Security and Griefing

  • Per base limit: 4 windmills and 2 searchlights per person or team.
  • Do not block rivers. Keep a 2-foundation-wide and 1-wall-high passage above water.
  • No raiding/stealing from other players, sleepers, or active bases.
  • Looting is allowed only from broken boxes (gray bags) in decayed bases.
  • Shotgun traps and flame turrets must be inside base footprint.
  • External auto turrets must be on peacekeeper mode.

11) Admin Raid Bases

  • No reservations for tomorrow. If not active now, it is open to others.
  • After tagging a raid base, you must commit and break at least one wall/door.
  • Use /raidclaim yes to confirm raid claim (first hit deals zero damage).
  • Claim duration is 24 hours maximum.
  • Do not start raids you are not prepared to finish.

12) Referral Program (website promotions)

  • Invite links are personal. Your friend must open your link and sign in with Steam on the website to be linked to you.
  • Milestone rewards use server playtime tracked after a valid link.
  • Only playtime after your friend signs in through your invite link counts toward milestones. Friends who already had substantial server playtime before linking (beyond a short grace window) cannot earn referral rewards.
  • Full promotion tiers and progress: Promotions page.

13) Essential Commands

CommandAction
/pve onEnables your safety shield.
/pve offDisables protection (full vanilla risk).
/duel <name>Sends a duel invitation.
/war createStarts a war group.
/war join <name>Joins an existing war group.
/war leaveLeaves your war group.
/warLists your war group's members.
/callShows monument call commands.
!popShows server population.
!discordShows Discord invite URL.
!commandsLists available commands.
/raidgive <name>Transfers your raid claim.
/raidedDeletes raid base after TC destruction.
/raidclaimConfirms raid for you.

14) Vanilla PvP — Team Size & Conduct

  • Full vanilla PvP: no PvE protection, raiding and base decay work as in vanilla Rust.
  • Max team size is 2 (Duo) — Solo or Duo only. No allying past 2 players.